AI Insights · Timothy · July 2021
Top 5 Boat Games in Peru: Q2 2021 Performance
Explore the performance metrics of the top 5 boat games in Peru during Q2 2021, including trends in downloads, revenue, and active users.
The second quarter of 2021 saw interesting trends for the top 5 boat games on a unified platform in Peru. Below, we break down the performance of each game, based on data from Sensor Tower.
Battle Warship: Naval Empire
Battle Warship: Naval Empire from Magic Prime Group Limited showed notable fluctuations in both downloads and active users. Weekly downloads peaked at approximately 1.5K in mid-April before declining to around 218 by the end of June. The game’s weekly active users followed a similar trend, starting at 3.1K and peaking at 3.8K in April, eventually settling around 2.7K in the last week of June. Revenue saw a significant spike in mid-April, reaching about $1.3K, before stabilizing around the $600-$700 mark by the end of the quarter.
Battle of Warships: Naval Wars
Battle of Warships: Naval Wars by Dumitru Muset maintained a relatively stable performance throughout Q2 2021. Weekly downloads hovered around 1.5K, with a slight decline to 1.1K by the end of June. Active users also remained steady, averaging around 7K. Revenue experienced minor fluctuations, peaking at $178 in late March and averaging around $130-$160 for the remainder of the quarter.
Sea Port: Cargo Ships Harbor
Sea Port: Cargo Ships Harbor from Pixel Federation Games saw modest activity in Peru. Weekly downloads fluctuated between 25 and 100, with active users ranging from 129 to 232. Revenue remained consistent, averaging around $27-$31 per week.
Battle Bay
Battle Bay by Rovio Entertainment Oyj had a challenging quarter. Downloads were sporadic, with a high of 138 in early April and several weeks with no downloads at all. Active users declined steadily from 256 in early April to 102 by the end of June. Revenue remained low and stable, averaging around $23-$31 per week.
King of Sails: Ship Battle
King of Sails: Ship Battle from Azur Interactive Games Limited struggled with engagement in Q2 2021. Downloads were negligible, and active users dropped from 61 at the end of March to 30 in early April. Revenue saw a brief spike to $56 in early May but generally remained below $5 per week.
These insights into the performance of boat games in Peru during Q2 2021 are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.